Designmimetics is an importantmethod of creation in technology design.Here, we review designmimetics as a plausible approach\nto address the problem of howto design generally intelligent technology.We argue that designmimetics can be conceptually divided\ninto three levels based on the source of imitation. Biomimetics focuses on the structural similarities between systems in nature and\ntechnical solutions for solving design problems. In robotics, the sensory-motor systems of humans and animals are a source of\ndesign solutions. At the highest level, we introduce the concept of cognitive mimetics, in which the source for imitation is human\ninformation processing. We review and discuss some historical examples of cognitive mimetics, its potential uses, methods, levels,\nand current applications, and how to test its success.We conclude by a practical example showing how cognitive mimetics can be\na highly valuable complimentary approach for pattern matching and machine learning based design of artificial intelligence (AI)\nfor solving specific human-AI interaction design problems.
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